Tuesday, April 14, 2009

The Future of Electronics in Media

As mentioned in my first blog entry, I really wanted to focus on convergence, as well as some piracy concerns, and I think that was covered pretty well. Electronics in media become more and more technologically advanced with every passing day. More devices will converge in the future as various technologies become faster, smaller, and more efficient, and the number of people using dedicated devices will decrease greatly if the converged devices can manage to handle their tasks well enough. Professionals however will most likely still use higher-end dedicated devices, but I believe the general public will be more than happy with what comes in a small, convenient little package. This would include all the features of cell and smart phones, digital cameras, electronic reading devices, mp3 players, pocket PC’s, flash drives, and other things.

Of course, there are problems with such convergence, such as possible monopolies or oligopolies in some of the industries. Warranties and device insurance would surely be a must, assuming a high price tag for the devices, and perhaps some sort of built-in Lo-Jack system to track it if it becomes lost or stolen. Regardless of all this, I feel there will always be separate devices for home and on-the-go. No matter how much technology advances, at least in our lifetimes, things like home computers and entertainment centers will always be things for the house.

There are already cables, adapters and other devices that allow one to watch TV and play console video games on a computer monitor, use your home entertainment system as a computer’s monitor and speakers, among several other things. It’s only a matter of time until you plug a tiny device in at home to link up all the information and data you’ve collected outside your home or on a separate computer, and use it in your house. It's only a matter of time till we get some sort of universal screen or something that will stream various data from the internet, such as from news sites and television stations. Hopefully advertising won't invade the home too much, though.

I feel it’s also worth mentioning the increasing numbers of older generations getting involved with the newer technologies. Things like video games and social networking sites are no longer just for kids, teenagers and young adults. Nintendo has done well appealing to a much wider, more casual audience with it’s Wii, and maybe cell phone game developers have done the same. The Sony PS3 not only provides the ability to play it’s video games, but also functions as a Blu-Ray disc player, so for parents not interested in the video game aspect can use it as a cheaper alternative to getting a Blu-Ray disc player and a separate video game system for their children, much like the PS2 when DVD technology was still new.

It would’ve been hard to predict 50 years ago where we would be today, with giant advances in electronics and technology. I can only hope that the future holds exponentially greater surprises and advances in the field. It’s an exciting time for technology and media.

Tuesday, April 7, 2009

Sharing

They teach you at a young age to share, and that’s one of the lessons that has definitely stood the test of time. In the digital age we now live in, not only do we share massive amounts of data and files, but we also share information about ourselves. File sharing and social networking have exploded over the last few years as more and more people are becoming accustomed to the internet and this new digital era of communication. No longer is this stuff just for teenagers and the computer-savvy, but the average citizen as well.

It’s hard to know where to begin with a topic like this, as there are so many things that now facilitate sharing online, so I’ll start with the biggest – Facebook. According to Facebook’s press statistics, the social networking site has grown to over 175 million active users, with about 70% of those from outside the United States. Keeping in touch with friends and family around the world is easier than ever. Not only can you send messages and chat with them, but view pictures, videos, and a countless variety of applications. People seem to be much more open to sharing who they are with others online now, and more open to meeting new people and discovering new things in a globalizing society, which I think is great.

To help people stay connected and utilize these things on the go, tons of cell phones, as well as other various devices, have already been given internet capability – or, at the least, the ability to download videos, music, games, ringtones, etc. on-the-go. Of course, along with many other applications, there is a Facebook app for certain phones, such as the iPhone or BlackBerrys, allowing users to spend even more time on the site.


Of course, before the boom of social networking, there was another giant growing – file sharing. The first program I remember utilizing this was Napster, where people could upload their music files for others to download. The record labels called it “stealing” and the users called it “sharing.” It’s worth noting here that the artists weren’t really hurt by this, as most of their income came from live shows and other events, not CD sales. It’s the big record companies that were being hurt by this. Today, these big labels are beginning to learn that they simply need to adjust to these changing times, where everything is going online.

iTunes was a major player with their music download service. Soon after, with the release of newer iPod generations, like the iPod Video, one could now download movies, tv shows, video games, and other things. It wasn’t long before everything could be had online. After peer-to-peer file sharing programs like Napster, Morpheus, Limewire and KaZaA, to name a few, things called torrents began to emerge. The problem with these peer-to-peer programs and downloading things from various internet servers, was that if a file was popular, or large in size, it became extremely difficult to download, either because a server was full, or due to the number of people downloading a file, it took a very long time to get it, or if downloading from a single person rather than a server, there was only so much bandwidth that could be used.

Some of the issues were addressed, as one can now upload a file from many users rather than just a single user or server, increasing download speed. The other solution is torrents. Most people use the torrent download client called BitTorrent. Torrents are best suited for new and/or popular files. How it works is, once uploaded, users can download a tiny torrent file from a torrent search engine website, such as thepiratebay.org, or isohunt.com, along with several others. When opening this file with BitTorrent, it searches for all users that are uploading parts of the file, known as seeds, and downloads from them. This means if many people are downloading or have finished downloading but are continuing to share the file, there are more seeds to download from, making things much quicker. This is much faster than downloading from a single server or user.

One can now download or stream various user-created videos, clips and pictures, movies, tv shows, video games, music, computer software and books, just to name a few things. Most of these things are offered for free thanks to internet advertising.

The internet is an enormous place. It’s information and resources seem infinite. What amazes me is that, if one has the proper knowledge of it, you could find just about anything, or anyone, you want online, from all over the globe. Now that’s sharing.